8/31/2023 0 Comments Vray 4.2![]() Values closer to the Normal angle produce a sharper gradient. See the Fade Out Angle example below.įade out angle – Specifies the angle which creates a fadeout gradient starting from the Normal angle. Normal angle – Specifies the angle to which the decal is applied onto the surface below.įade out – Enables the use of a fade out angle. This parameter can take values below 0 and above 100. Projection offset % – Specifies the offset of the VRayDecal gizmo in percentages. Projection depth – Specifies the depth of the volume in which the image is projected. ![]() Note that procedural textures are ignored. ![]() Length – Specifies the length of the VRayDecal gizmo.įit aspect ratio to bitmap – Оpens a browser window where a bitmap image can be selected and used to resize the VRayDecal based on that bitmap aspect ratio.įit aspect ratio to material – Resizes the VRayDecal to match the aspect ratio of the first eligible texture (bitmap) in the assigned material. Width – Specifies the width of the VRayDecal gizmo. Preview – When enabled, a preview of the material assigned to the VRayDecal is shown in viewport. ![]()
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